array of dsdl2.Vertexes of the triangles
dsdl2.Texture for the drawn triangles; null for none
array of uint indices for the vertices to be drawn (must be in multiples of three); null for order defined by vertices directly
dsdl2.SDLException if failed to render
Wraps SDL_RenderGeometry (from SDL 2.0.18) which renders triangles to the renderer's target