Renderer.drawPoints

Wraps SDL_RenderDrawPoints which draws multiple points at given positions with the renderer's draw color

  1. void drawPoints(Point[] points)
    class Renderer
    @trusted
    void
    drawPoints
    (
    const Point[] points
    )
  2. void drawPoints(FPoint[] points)

Parameters

points Point[]

array of dsdl2.Point positions the points are drawn at

Throws

dsdl2.SDLException if points failed to draw

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