Wraps Mix_PlayChannelTimed which plays a dsdl2.mixer.Chunk in the channel
dsdl2.mixer.Chunk to be played
how many times the chunk should be played (cast(uint) -1 for infinity)
number of milliseconds the chunk should be played for
dsdl2.SDLException if failed to play the chunk
See Implementation
Wraps Mix_PlayChannelTimed which plays a dsdl2.mixer.Chunk in the channel