- GL_ACTIVE_ATTRIBUTES (from glad.gl.enums)
enum uint GL_ACTIVE_ATTRIBUTES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (from glad.gl.enums)
enum uint GL_ACTIVE_ATTRIBUTE_MAX_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ACTIVE_TEXTURE (from glad.gl.enums)
enum uint GL_ACTIVE_TEXTURE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ACTIVE_UNIFORMS (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORMS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ACTIVE_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORM_BLOCKS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ACTIVE_UNIFORM_MAX_LENGTH (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORM_MAX_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ALIASED_LINE_WIDTH_RANGE (from glad.gl.enums)
enum uint GL_ALIASED_LINE_WIDTH_RANGE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ALIASED_POINT_SIZE_RANGE (from glad.gl.enums)
enum uint GL_ALIASED_POINT_SIZE_RANGE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ALPHA (from glad.gl.enums)
enum uint GL_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ALPHA_BITS (from glad.gl.enums)
enum uint GL_ALPHA_BITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ALREADY_SIGNALED (from glad.gl.enums)
enum uint GL_ALREADY_SIGNALED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ALWAYS (from glad.gl.enums)
enum uint GL_ALWAYS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ANY_SAMPLES_PASSED (from glad.gl.enums)
enum uint GL_ANY_SAMPLES_PASSED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ANY_SAMPLES_PASSED_CONSERVATIVE (from glad.gl.enums)
enum uint GL_ANY_SAMPLES_PASSED_CONSERVATIVE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ARRAY_BUFFER (from glad.gl.enums)
enum uint GL_ARRAY_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ARRAY_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_ARRAY_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ATTACHED_SHADERS (from glad.gl.enums)
enum uint GL_ATTACHED_SHADERS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BACK (from glad.gl.enums)
enum uint GL_BACK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND (from glad.gl.enums)
enum uint GL_BLEND; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_COLOR (from glad.gl.enums)
enum uint GL_BLEND_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_DST_ALPHA (from glad.gl.enums)
enum uint GL_BLEND_DST_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_DST_RGB (from glad.gl.enums)
enum uint GL_BLEND_DST_RGB; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_EQUATION (from glad.gl.enums)
enum uint GL_BLEND_EQUATION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_EQUATION_ALPHA (from glad.gl.enums)
enum uint GL_BLEND_EQUATION_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_EQUATION_RGB (from glad.gl.enums)
enum uint GL_BLEND_EQUATION_RGB; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_SRC_ALPHA (from glad.gl.enums)
enum uint GL_BLEND_SRC_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLEND_SRC_RGB (from glad.gl.enums)
enum uint GL_BLEND_SRC_RGB; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLUE (from glad.gl.enums)
enum uint GL_BLUE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BLUE_BITS (from glad.gl.enums)
enum uint GL_BLUE_BITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BOOL (from glad.gl.enums)
enum uint GL_BOOL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BOOL_VEC2 (from glad.gl.enums)
enum uint GL_BOOL_VEC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BOOL_VEC3 (from glad.gl.enums)
enum uint GL_BOOL_VEC3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BOOL_VEC4 (from glad.gl.enums)
enum uint GL_BOOL_VEC4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BUFFER_ACCESS_FLAGS (from glad.gl.enums)
enum uint GL_BUFFER_ACCESS_FLAGS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BUFFER_MAPPED (from glad.gl.enums)
enum uint GL_BUFFER_MAPPED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BUFFER_MAP_LENGTH (from glad.gl.enums)
enum uint GL_BUFFER_MAP_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BUFFER_MAP_OFFSET (from glad.gl.enums)
enum uint GL_BUFFER_MAP_OFFSET; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BUFFER_MAP_POINTER (from glad.gl.enums)
enum uint GL_BUFFER_MAP_POINTER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BUFFER_SIZE (from glad.gl.enums)
enum uint GL_BUFFER_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BUFFER_USAGE (from glad.gl.enums)
enum uint GL_BUFFER_USAGE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_BYTE (from glad.gl.enums)
enum uint GL_BYTE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CCW (from glad.gl.enums)
enum uint GL_CCW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CLAMP_TO_EDGE (from glad.gl.enums)
enum uint GL_CLAMP_TO_EDGE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR (from glad.gl.enums)
enum uint GL_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT0 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT0; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT1 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT1; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT10 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT10; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT11 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT11; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT12 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT12; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT13 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT13; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT14 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT14; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT15 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT15; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT16 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT16; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT17 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT17; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT18 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT18; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT19 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT19; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT2 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT20 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT20; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT21 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT21; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT22 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT22; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT23 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT23; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT24 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT24; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT25 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT25; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT26 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT26; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT27 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT27; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT28 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT28; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT29 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT29; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT3 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT30 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT30; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT31 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT31; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT4 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT5 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT5; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT6 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT6; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT7 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT7; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT8 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_ATTACHMENT9 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT9; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_BUFFER_BIT (from glad.gl.enums)
enum uint GL_COLOR_BUFFER_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_CLEAR_VALUE (from glad.gl.enums)
enum uint GL_COLOR_CLEAR_VALUE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COLOR_WRITEMASK (from glad.gl.enums)
enum uint GL_COLOR_WRITEMASK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPARE_REF_TO_TEXTURE (from glad.gl.enums)
enum uint GL_COMPARE_REF_TO_TEXTURE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPILE_STATUS (from glad.gl.enums)
enum uint GL_COMPILE_STATUS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_R11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_R11_EAC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_RG11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_RG11_EAC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_RGB8_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_RGB8_ETC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_RGBA8_ETC2_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_RGBA8_ETC2_EAC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_SIGNED_R11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_SIGNED_R11_EAC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_SIGNED_RG11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_SIGNED_RG11_EAC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_SRGB8_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_SRGB8_ETC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COMPRESSED_TEXTURE_FORMATS (from glad.gl.enums)
enum uint GL_COMPRESSED_TEXTURE_FORMATS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CONDITION_SATISFIED (from glad.gl.enums)
enum uint GL_CONDITION_SATISFIED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CONSTANT_ALPHA (from glad.gl.enums)
enum uint GL_CONSTANT_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CONSTANT_COLOR (from glad.gl.enums)
enum uint GL_CONSTANT_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COPY_READ_BUFFER (from glad.gl.enums)
enum uint GL_COPY_READ_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COPY_READ_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_COPY_READ_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COPY_WRITE_BUFFER (from glad.gl.enums)
enum uint GL_COPY_WRITE_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_COPY_WRITE_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_COPY_WRITE_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CULL_FACE (from glad.gl.enums)
enum uint GL_CULL_FACE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CULL_FACE_MODE (from glad.gl.enums)
enum uint GL_CULL_FACE_MODE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CURRENT_PROGRAM (from glad.gl.enums)
enum uint GL_CURRENT_PROGRAM; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CURRENT_QUERY (from glad.gl.enums)
enum uint GL_CURRENT_QUERY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CURRENT_VERTEX_ATTRIB (from glad.gl.enums)
enum uint GL_CURRENT_VERTEX_ATTRIB; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_CW (from glad.gl.enums)
enum uint GL_CW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DECR (from glad.gl.enums)
enum uint GL_DECR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DECR_WRAP (from glad.gl.enums)
enum uint GL_DECR_WRAP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DELETE_STATUS (from glad.gl.enums)
enum uint GL_DELETE_STATUS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH (from glad.gl.enums)
enum uint GL_DEPTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH24_STENCIL8 (from glad.gl.enums)
enum uint GL_DEPTH24_STENCIL8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH32F_STENCIL8 (from glad.gl.enums)
enum uint GL_DEPTH32F_STENCIL8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_ATTACHMENT (from glad.gl.enums)
enum uint GL_DEPTH_ATTACHMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_BITS (from glad.gl.enums)
enum uint GL_DEPTH_BITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_BUFFER_BIT (from glad.gl.enums)
enum uint GL_DEPTH_BUFFER_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_CLEAR_VALUE (from glad.gl.enums)
enum uint GL_DEPTH_CLEAR_VALUE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_COMPONENT (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_COMPONENT16 (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT16; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_COMPONENT24 (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT24; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_COMPONENT32F (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT32F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_FUNC (from glad.gl.enums)
enum uint GL_DEPTH_FUNC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_RANGE (from glad.gl.enums)
enum uint GL_DEPTH_RANGE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_STENCIL (from glad.gl.enums)
enum uint GL_DEPTH_STENCIL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_STENCIL_ATTACHMENT (from glad.gl.enums)
enum uint GL_DEPTH_STENCIL_ATTACHMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_TEST (from glad.gl.enums)
enum uint GL_DEPTH_TEST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DEPTH_WRITEMASK (from glad.gl.enums)
enum uint GL_DEPTH_WRITEMASK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DITHER (from glad.gl.enums)
enum uint GL_DITHER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DONT_CARE (from glad.gl.enums)
enum uint GL_DONT_CARE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER0 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER0; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER1 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER1; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER10 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER10; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER11 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER11; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER12 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER12; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER13 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER13; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER14 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER14; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER15 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER15; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER2 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER3 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER4 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER5 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER5; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER6 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER6; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER7 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER7; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER8 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_BUFFER9 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER9; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_FRAMEBUFFER (from glad.gl.enums)
enum uint GL_DRAW_FRAMEBUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DRAW_FRAMEBUFFER_BINDING (from glad.gl.enums)
enum uint GL_DRAW_FRAMEBUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DST_ALPHA (from glad.gl.enums)
enum uint GL_DST_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DST_COLOR (from glad.gl.enums)
enum uint GL_DST_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DYNAMIC_COPY (from glad.gl.enums)
enum uint GL_DYNAMIC_COPY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DYNAMIC_DRAW (from glad.gl.enums)
enum uint GL_DYNAMIC_DRAW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_DYNAMIC_READ (from glad.gl.enums)
enum uint GL_DYNAMIC_READ; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ELEMENT_ARRAY_BUFFER (from glad.gl.enums)
enum uint GL_ELEMENT_ARRAY_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ELEMENT_ARRAY_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_ELEMENT_ARRAY_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_EQUAL (from glad.gl.enums)
enum uint GL_EQUAL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_EXTENSIONS (from glad.gl.enums)
enum uint GL_EXTENSIONS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FALSE (from glad.gl.enums)
enum ubyte GL_FALSE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FASTEST (from glad.gl.enums)
enum uint GL_FASTEST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FIXED (from glad.gl.enums)
enum uint GL_FIXED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT (from glad.gl.enums)
enum uint GL_FLOAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV (from glad.gl.enums)
enum uint GL_FLOAT_32_UNSIGNED_INT_24_8_REV; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT2 (from glad.gl.enums)
enum uint GL_FLOAT_MAT2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT2x3 (from glad.gl.enums)
enum uint GL_FLOAT_MAT2x3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT2x4 (from glad.gl.enums)
enum uint GL_FLOAT_MAT2x4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT3 (from glad.gl.enums)
enum uint GL_FLOAT_MAT3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT3x2 (from glad.gl.enums)
enum uint GL_FLOAT_MAT3x2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT3x4 (from glad.gl.enums)
enum uint GL_FLOAT_MAT3x4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT4 (from glad.gl.enums)
enum uint GL_FLOAT_MAT4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT4x2 (from glad.gl.enums)
enum uint GL_FLOAT_MAT4x2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_MAT4x3 (from glad.gl.enums)
enum uint GL_FLOAT_MAT4x3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_VEC2 (from glad.gl.enums)
enum uint GL_FLOAT_VEC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_VEC3 (from glad.gl.enums)
enum uint GL_FLOAT_VEC3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FLOAT_VEC4 (from glad.gl.enums)
enum uint GL_FLOAT_VEC4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAGMENT_SHADER (from glad.gl.enums)
enum uint GL_FRAGMENT_SHADER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT (from glad.gl.enums)
enum uint GL_FRAGMENT_SHADER_DERIVATIVE_HINT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER (from glad.gl.enums)
enum uint GL_FRAMEBUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_BINDING (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_COMPLETE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_COMPLETE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_DEFAULT (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_DEFAULT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_UNDEFINED (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_UNDEFINED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRAMEBUFFER_UNSUPPORTED (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_UNSUPPORTED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRONT (from glad.gl.enums)
enum uint GL_FRONT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRONT_AND_BACK (from glad.gl.enums)
enum uint GL_FRONT_AND_BACK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FRONT_FACE (from glad.gl.enums)
enum uint GL_FRONT_FACE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FUNC_ADD (from glad.gl.enums)
enum uint GL_FUNC_ADD; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FUNC_REVERSE_SUBTRACT (from glad.gl.enums)
enum uint GL_FUNC_REVERSE_SUBTRACT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_FUNC_SUBTRACT (from glad.gl.enums)
enum uint GL_FUNC_SUBTRACT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_GENERATE_MIPMAP_HINT (from glad.gl.enums)
enum uint GL_GENERATE_MIPMAP_HINT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_GEQUAL (from glad.gl.enums)
enum uint GL_GEQUAL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_GREATER (from glad.gl.enums)
enum uint GL_GREATER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_GREEN (from glad.gl.enums)
enum uint GL_GREEN; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_GREEN_BITS (from glad.gl.enums)
enum uint GL_GREEN_BITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_HALF_FLOAT (from glad.gl.enums)
enum uint GL_HALF_FLOAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_HIGH_FLOAT (from glad.gl.enums)
enum uint GL_HIGH_FLOAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_HIGH_INT (from glad.gl.enums)
enum uint GL_HIGH_INT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_IMPLEMENTATION_COLOR_READ_FORMAT (from glad.gl.enums)
enum uint GL_IMPLEMENTATION_COLOR_READ_FORMAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_IMPLEMENTATION_COLOR_READ_TYPE (from glad.gl.enums)
enum uint GL_IMPLEMENTATION_COLOR_READ_TYPE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INCR (from glad.gl.enums)
enum uint GL_INCR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INCR_WRAP (from glad.gl.enums)
enum uint GL_INCR_WRAP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INFO_LOG_LENGTH (from glad.gl.enums)
enum uint GL_INFO_LOG_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT (from glad.gl.enums)
enum uint GL_INT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INTERLEAVED_ATTRIBS (from glad.gl.enums)
enum uint GL_INTERLEAVED_ATTRIBS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_2_10_10_10_REV (from glad.gl.enums)
enum uint GL_INT_2_10_10_10_REV; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_SAMPLER_2D (from glad.gl.enums)
enum uint GL_INT_SAMPLER_2D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_SAMPLER_2D_ARRAY (from glad.gl.enums)
enum uint GL_INT_SAMPLER_2D_ARRAY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_SAMPLER_3D (from glad.gl.enums)
enum uint GL_INT_SAMPLER_3D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_SAMPLER_CUBE (from glad.gl.enums)
enum uint GL_INT_SAMPLER_CUBE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_VEC2 (from glad.gl.enums)
enum uint GL_INT_VEC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_VEC3 (from glad.gl.enums)
enum uint GL_INT_VEC3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INT_VEC4 (from glad.gl.enums)
enum uint GL_INT_VEC4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INVALID_ENUM (from glad.gl.enums)
enum uint GL_INVALID_ENUM; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INVALID_FRAMEBUFFER_OPERATION (from glad.gl.enums)
enum uint GL_INVALID_FRAMEBUFFER_OPERATION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INVALID_INDEX (from glad.gl.enums)
enum uint GL_INVALID_INDEX; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INVALID_OPERATION (from glad.gl.enums)
enum uint GL_INVALID_OPERATION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INVALID_VALUE (from glad.gl.enums)
enum uint GL_INVALID_VALUE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_INVERT (from glad.gl.enums)
enum uint GL_INVERT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_KEEP (from glad.gl.enums)
enum uint GL_KEEP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LEQUAL (from glad.gl.enums)
enum uint GL_LEQUAL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LESS (from glad.gl.enums)
enum uint GL_LESS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINEAR (from glad.gl.enums)
enum uint GL_LINEAR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINEAR_MIPMAP_LINEAR (from glad.gl.enums)
enum uint GL_LINEAR_MIPMAP_LINEAR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINEAR_MIPMAP_NEAREST (from glad.gl.enums)
enum uint GL_LINEAR_MIPMAP_NEAREST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINES (from glad.gl.enums)
enum uint GL_LINES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINE_LOOP (from glad.gl.enums)
enum uint GL_LINE_LOOP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINE_STRIP (from glad.gl.enums)
enum uint GL_LINE_STRIP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINE_WIDTH (from glad.gl.enums)
enum uint GL_LINE_WIDTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LINK_STATUS (from glad.gl.enums)
enum uint GL_LINK_STATUS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LOW_FLOAT (from glad.gl.enums)
enum uint GL_LOW_FLOAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LOW_INT (from glad.gl.enums)
enum uint GL_LOW_INT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LUMINANCE (from glad.gl.enums)
enum uint GL_LUMINANCE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_LUMINANCE_ALPHA (from glad.gl.enums)
enum uint GL_LUMINANCE_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAJOR_VERSION (from glad.gl.enums)
enum uint GL_MAJOR_VERSION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAP_FLUSH_EXPLICIT_BIT (from glad.gl.enums)
enum uint GL_MAP_FLUSH_EXPLICIT_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAP_INVALIDATE_BUFFER_BIT (from glad.gl.enums)
enum uint GL_MAP_INVALIDATE_BUFFER_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAP_INVALIDATE_RANGE_BIT (from glad.gl.enums)
enum uint GL_MAP_INVALIDATE_RANGE_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAP_READ_BIT (from glad.gl.enums)
enum uint GL_MAP_READ_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAP_UNSYNCHRONIZED_BIT (from glad.gl.enums)
enum uint GL_MAP_UNSYNCHRONIZED_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAP_WRITE_BIT (from glad.gl.enums)
enum uint GL_MAP_WRITE_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX (from glad.gl.enums)
enum uint GL_MAX; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_3D_TEXTURE_SIZE (from glad.gl.enums)
enum uint GL_MAX_3D_TEXTURE_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_ARRAY_TEXTURE_LAYERS (from glad.gl.enums)
enum uint GL_MAX_ARRAY_TEXTURE_LAYERS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_COLOR_ATTACHMENTS (from glad.gl.enums)
enum uint GL_MAX_COLOR_ATTACHMENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_COMBINED_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_UNIFORM_BLOCKS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_CUBE_MAP_TEXTURE_SIZE (from glad.gl.enums)
enum uint GL_MAX_CUBE_MAP_TEXTURE_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_DRAW_BUFFERS (from glad.gl.enums)
enum uint GL_MAX_DRAW_BUFFERS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_ELEMENTS_INDICES (from glad.gl.enums)
enum uint GL_MAX_ELEMENTS_INDICES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_ELEMENTS_VERTICES (from glad.gl.enums)
enum uint GL_MAX_ELEMENTS_VERTICES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_ELEMENT_INDEX (from glad.gl.enums)
enum uint GL_MAX_ELEMENT_INDEX; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_FRAGMENT_INPUT_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_INPUT_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_UNIFORM_BLOCKS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_UNIFORM_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_FRAGMENT_UNIFORM_VECTORS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_UNIFORM_VECTORS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_PROGRAM_TEXEL_OFFSET (from glad.gl.enums)
enum uint GL_MAX_PROGRAM_TEXEL_OFFSET; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_RENDERBUFFER_SIZE (from glad.gl.enums)
enum uint GL_MAX_RENDERBUFFER_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_SAMPLES (from glad.gl.enums)
enum uint GL_MAX_SAMPLES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_SERVER_WAIT_TIMEOUT (from glad.gl.enums)
enum uint GL_MAX_SERVER_WAIT_TIMEOUT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_TEXTURE_IMAGE_UNITS (from glad.gl.enums)
enum uint GL_MAX_TEXTURE_IMAGE_UNITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_TEXTURE_LOD_BIAS (from glad.gl.enums)
enum uint GL_MAX_TEXTURE_LOD_BIAS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_TEXTURE_SIZE (from glad.gl.enums)
enum uint GL_MAX_TEXTURE_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (from glad.gl.enums)
enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_UNIFORM_BLOCK_SIZE (from glad.gl.enums)
enum uint GL_MAX_UNIFORM_BLOCK_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_UNIFORM_BUFFER_BINDINGS (from glad.gl.enums)
enum uint GL_MAX_UNIFORM_BUFFER_BINDINGS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VARYING_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_VARYING_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VARYING_VECTORS (from glad.gl.enums)
enum uint GL_MAX_VARYING_VECTORS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VERTEX_ATTRIBS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_ATTRIBS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VERTEX_OUTPUT_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_OUTPUT_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VERTEX_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_UNIFORM_BLOCKS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VERTEX_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_UNIFORM_COMPONENTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VERTEX_UNIFORM_VECTORS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_UNIFORM_VECTORS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MAX_VIEWPORT_DIMS (from glad.gl.enums)
enum uint GL_MAX_VIEWPORT_DIMS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MEDIUM_FLOAT (from glad.gl.enums)
enum uint GL_MEDIUM_FLOAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MEDIUM_INT (from glad.gl.enums)
enum uint GL_MEDIUM_INT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MIN (from glad.gl.enums)
enum uint GL_MIN; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MINOR_VERSION (from glad.gl.enums)
enum uint GL_MINOR_VERSION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MIN_PROGRAM_TEXEL_OFFSET (from glad.gl.enums)
enum uint GL_MIN_PROGRAM_TEXEL_OFFSET; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_MIRRORED_REPEAT (from glad.gl.enums)
enum uint GL_MIRRORED_REPEAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NEAREST (from glad.gl.enums)
enum uint GL_NEAREST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NEAREST_MIPMAP_LINEAR (from glad.gl.enums)
enum uint GL_NEAREST_MIPMAP_LINEAR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NEAREST_MIPMAP_NEAREST (from glad.gl.enums)
enum uint GL_NEAREST_MIPMAP_NEAREST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NEVER (from glad.gl.enums)
enum uint GL_NEVER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NICEST (from glad.gl.enums)
enum uint GL_NICEST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NONE (from glad.gl.enums)
enum uint GL_NONE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NOTEQUAL (from glad.gl.enums)
enum uint GL_NOTEQUAL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NO_ERROR (from glad.gl.enums)
enum uint GL_NO_ERROR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NUM_COMPRESSED_TEXTURE_FORMATS (from glad.gl.enums)
enum uint GL_NUM_COMPRESSED_TEXTURE_FORMATS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NUM_EXTENSIONS (from glad.gl.enums)
enum uint GL_NUM_EXTENSIONS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NUM_PROGRAM_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_NUM_PROGRAM_BINARY_FORMATS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NUM_SAMPLE_COUNTS (from glad.gl.enums)
enum uint GL_NUM_SAMPLE_COUNTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_NUM_SHADER_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_NUM_SHADER_BINARY_FORMATS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_OBJECT_TYPE (from glad.gl.enums)
enum uint GL_OBJECT_TYPE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ONE (from glad.gl.enums)
enum uint GL_ONE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ONE_MINUS_CONSTANT_ALPHA (from glad.gl.enums)
enum uint GL_ONE_MINUS_CONSTANT_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ONE_MINUS_CONSTANT_COLOR (from glad.gl.enums)
enum uint GL_ONE_MINUS_CONSTANT_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ONE_MINUS_DST_ALPHA (from glad.gl.enums)
enum uint GL_ONE_MINUS_DST_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ONE_MINUS_DST_COLOR (from glad.gl.enums)
enum uint GL_ONE_MINUS_DST_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ONE_MINUS_SRC_ALPHA (from glad.gl.enums)
enum uint GL_ONE_MINUS_SRC_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ONE_MINUS_SRC_COLOR (from glad.gl.enums)
enum uint GL_ONE_MINUS_SRC_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_OUT_OF_MEMORY (from glad.gl.enums)
enum uint GL_OUT_OF_MEMORY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PACK_ALIGNMENT (from glad.gl.enums)
enum uint GL_PACK_ALIGNMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PACK_ROW_LENGTH (from glad.gl.enums)
enum uint GL_PACK_ROW_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PACK_SKIP_PIXELS (from glad.gl.enums)
enum uint GL_PACK_SKIP_PIXELS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PACK_SKIP_ROWS (from glad.gl.enums)
enum uint GL_PACK_SKIP_ROWS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PIXEL_PACK_BUFFER (from glad.gl.enums)
enum uint GL_PIXEL_PACK_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PIXEL_PACK_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_PIXEL_PACK_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PIXEL_UNPACK_BUFFER (from glad.gl.enums)
enum uint GL_PIXEL_UNPACK_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PIXEL_UNPACK_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_PIXEL_UNPACK_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_POINTS (from glad.gl.enums)
enum uint GL_POINTS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_POLYGON_OFFSET_FACTOR (from glad.gl.enums)
enum uint GL_POLYGON_OFFSET_FACTOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_POLYGON_OFFSET_FILL (from glad.gl.enums)
enum uint GL_POLYGON_OFFSET_FILL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_POLYGON_OFFSET_UNITS (from glad.gl.enums)
enum uint GL_POLYGON_OFFSET_UNITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PRIMITIVE_RESTART_FIXED_INDEX (from glad.gl.enums)
enum uint GL_PRIMITIVE_RESTART_FIXED_INDEX; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PROGRAM_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_PROGRAM_BINARY_FORMATS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PROGRAM_BINARY_LENGTH (from glad.gl.enums)
enum uint GL_PROGRAM_BINARY_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_PROGRAM_BINARY_RETRIEVABLE_HINT (from glad.gl.enums)
enum uint GL_PROGRAM_BINARY_RETRIEVABLE_HINT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_QUERY_RESULT (from glad.gl.enums)
enum uint GL_QUERY_RESULT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_QUERY_RESULT_AVAILABLE (from glad.gl.enums)
enum uint GL_QUERY_RESULT_AVAILABLE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R11F_G11F_B10F (from glad.gl.enums)
enum uint GL_R11F_G11F_B10F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R16F (from glad.gl.enums)
enum uint GL_R16F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R16I (from glad.gl.enums)
enum uint GL_R16I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R16UI (from glad.gl.enums)
enum uint GL_R16UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R32F (from glad.gl.enums)
enum uint GL_R32F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R32I (from glad.gl.enums)
enum uint GL_R32I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R32UI (from glad.gl.enums)
enum uint GL_R32UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R8 (from glad.gl.enums)
enum uint GL_R8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R8I (from glad.gl.enums)
enum uint GL_R8I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R8UI (from glad.gl.enums)
enum uint GL_R8UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_R8_SNORM (from glad.gl.enums)
enum uint GL_R8_SNORM; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RASTERIZER_DISCARD (from glad.gl.enums)
enum uint GL_RASTERIZER_DISCARD; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_READ_BUFFER (from glad.gl.enums)
enum uint GL_READ_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_READ_FRAMEBUFFER (from glad.gl.enums)
enum uint GL_READ_FRAMEBUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_READ_FRAMEBUFFER_BINDING (from glad.gl.enums)
enum uint GL_READ_FRAMEBUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RED (from glad.gl.enums)
enum uint GL_RED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RED_BITS (from glad.gl.enums)
enum uint GL_RED_BITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RED_INTEGER (from glad.gl.enums)
enum uint GL_RED_INTEGER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER (from glad.gl.enums)
enum uint GL_RENDERBUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_ALPHA_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_ALPHA_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_BINDING (from glad.gl.enums)
enum uint GL_RENDERBUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_BLUE_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_BLUE_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_DEPTH_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_DEPTH_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_GREEN_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_GREEN_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_HEIGHT (from glad.gl.enums)
enum uint GL_RENDERBUFFER_HEIGHT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_INTERNAL_FORMAT (from glad.gl.enums)
enum uint GL_RENDERBUFFER_INTERNAL_FORMAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_RED_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_RED_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_SAMPLES (from glad.gl.enums)
enum uint GL_RENDERBUFFER_SAMPLES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_STENCIL_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_STENCIL_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERBUFFER_WIDTH (from glad.gl.enums)
enum uint GL_RENDERBUFFER_WIDTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RENDERER (from glad.gl.enums)
enum uint GL_RENDERER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_REPEAT (from glad.gl.enums)
enum uint GL_REPEAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_REPLACE (from glad.gl.enums)
enum uint GL_REPLACE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG (from glad.gl.enums)
enum uint GL_RG; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG16F (from glad.gl.enums)
enum uint GL_RG16F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG16I (from glad.gl.enums)
enum uint GL_RG16I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG16UI (from glad.gl.enums)
enum uint GL_RG16UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG32F (from glad.gl.enums)
enum uint GL_RG32F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG32I (from glad.gl.enums)
enum uint GL_RG32I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG32UI (from glad.gl.enums)
enum uint GL_RG32UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG8 (from glad.gl.enums)
enum uint GL_RG8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG8I (from glad.gl.enums)
enum uint GL_RG8I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG8UI (from glad.gl.enums)
enum uint GL_RG8UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG8_SNORM (from glad.gl.enums)
enum uint GL_RG8_SNORM; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB (from glad.gl.enums)
enum uint GL_RGB; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB10_A2 (from glad.gl.enums)
enum uint GL_RGB10_A2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB10_A2UI (from glad.gl.enums)
enum uint GL_RGB10_A2UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB16F (from glad.gl.enums)
enum uint GL_RGB16F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB16I (from glad.gl.enums)
enum uint GL_RGB16I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB16UI (from glad.gl.enums)
enum uint GL_RGB16UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB32F (from glad.gl.enums)
enum uint GL_RGB32F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB32I (from glad.gl.enums)
enum uint GL_RGB32I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB32UI (from glad.gl.enums)
enum uint GL_RGB32UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB565 (from glad.gl.enums)
enum uint GL_RGB565; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB5_A1 (from glad.gl.enums)
enum uint GL_RGB5_A1; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB8 (from glad.gl.enums)
enum uint GL_RGB8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB8I (from glad.gl.enums)
enum uint GL_RGB8I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB8UI (from glad.gl.enums)
enum uint GL_RGB8UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB8_SNORM (from glad.gl.enums)
enum uint GL_RGB8_SNORM; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB9_E5 (from glad.gl.enums)
enum uint GL_RGB9_E5; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA (from glad.gl.enums)
enum uint GL_RGBA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA16F (from glad.gl.enums)
enum uint GL_RGBA16F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA16I (from glad.gl.enums)
enum uint GL_RGBA16I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA16UI (from glad.gl.enums)
enum uint GL_RGBA16UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA32F (from glad.gl.enums)
enum uint GL_RGBA32F; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA32I (from glad.gl.enums)
enum uint GL_RGBA32I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA32UI (from glad.gl.enums)
enum uint GL_RGBA32UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA4 (from glad.gl.enums)
enum uint GL_RGBA4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA8 (from glad.gl.enums)
enum uint GL_RGBA8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA8I (from glad.gl.enums)
enum uint GL_RGBA8I; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA8UI (from glad.gl.enums)
enum uint GL_RGBA8UI; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA8_SNORM (from glad.gl.enums)
enum uint GL_RGBA8_SNORM; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGBA_INTEGER (from glad.gl.enums)
enum uint GL_RGBA_INTEGER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RGB_INTEGER (from glad.gl.enums)
enum uint GL_RGB_INTEGER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_RG_INTEGER (from glad.gl.enums)
enum uint GL_RG_INTEGER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_2D (from glad.gl.enums)
enum uint GL_SAMPLER_2D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_2D_ARRAY (from glad.gl.enums)
enum uint GL_SAMPLER_2D_ARRAY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_2D_ARRAY_SHADOW (from glad.gl.enums)
enum uint GL_SAMPLER_2D_ARRAY_SHADOW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_2D_SHADOW (from glad.gl.enums)
enum uint GL_SAMPLER_2D_SHADOW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_3D (from glad.gl.enums)
enum uint GL_SAMPLER_3D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_BINDING (from glad.gl.enums)
enum uint GL_SAMPLER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_CUBE (from glad.gl.enums)
enum uint GL_SAMPLER_CUBE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLER_CUBE_SHADOW (from glad.gl.enums)
enum uint GL_SAMPLER_CUBE_SHADOW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLES (from glad.gl.enums)
enum uint GL_SAMPLES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLE_ALPHA_TO_COVERAGE (from glad.gl.enums)
enum uint GL_SAMPLE_ALPHA_TO_COVERAGE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLE_BUFFERS (from glad.gl.enums)
enum uint GL_SAMPLE_BUFFERS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLE_COVERAGE (from glad.gl.enums)
enum uint GL_SAMPLE_COVERAGE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLE_COVERAGE_INVERT (from glad.gl.enums)
enum uint GL_SAMPLE_COVERAGE_INVERT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SAMPLE_COVERAGE_VALUE (from glad.gl.enums)
enum uint GL_SAMPLE_COVERAGE_VALUE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SCISSOR_BOX (from glad.gl.enums)
enum uint GL_SCISSOR_BOX; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SCISSOR_TEST (from glad.gl.enums)
enum uint GL_SCISSOR_TEST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SEPARATE_ATTRIBS (from glad.gl.enums)
enum uint GL_SEPARATE_ATTRIBS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SHADER_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_SHADER_BINARY_FORMATS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SHADER_COMPILER (from glad.gl.enums)
enum uint GL_SHADER_COMPILER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SHADER_SOURCE_LENGTH (from glad.gl.enums)
enum uint GL_SHADER_SOURCE_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SHADER_TYPE (from glad.gl.enums)
enum uint GL_SHADER_TYPE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SHADING_LANGUAGE_VERSION (from glad.gl.enums)
enum uint GL_SHADING_LANGUAGE_VERSION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SHORT (from glad.gl.enums)
enum uint GL_SHORT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SIGNALED (from glad.gl.enums)
enum uint GL_SIGNALED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SIGNED_NORMALIZED (from glad.gl.enums)
enum uint GL_SIGNED_NORMALIZED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SRC_ALPHA (from glad.gl.enums)
enum uint GL_SRC_ALPHA; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SRC_ALPHA_SATURATE (from glad.gl.enums)
enum uint GL_SRC_ALPHA_SATURATE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SRC_COLOR (from glad.gl.enums)
enum uint GL_SRC_COLOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SRGB (from glad.gl.enums)
enum uint GL_SRGB; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SRGB8 (from glad.gl.enums)
enum uint GL_SRGB8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SRGB8_ALPHA8 (from glad.gl.enums)
enum uint GL_SRGB8_ALPHA8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STATIC_COPY (from glad.gl.enums)
enum uint GL_STATIC_COPY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STATIC_DRAW (from glad.gl.enums)
enum uint GL_STATIC_DRAW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STATIC_READ (from glad.gl.enums)
enum uint GL_STATIC_READ; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL (from glad.gl.enums)
enum uint GL_STENCIL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_ATTACHMENT (from glad.gl.enums)
enum uint GL_STENCIL_ATTACHMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BACK_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_BACK_FAIL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BACK_FUNC (from glad.gl.enums)
enum uint GL_STENCIL_BACK_FUNC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BACK_PASS_DEPTH_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_BACK_PASS_DEPTH_FAIL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BACK_PASS_DEPTH_PASS (from glad.gl.enums)
enum uint GL_STENCIL_BACK_PASS_DEPTH_PASS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BACK_REF (from glad.gl.enums)
enum uint GL_STENCIL_BACK_REF; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BACK_VALUE_MASK (from glad.gl.enums)
enum uint GL_STENCIL_BACK_VALUE_MASK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BACK_WRITEMASK (from glad.gl.enums)
enum uint GL_STENCIL_BACK_WRITEMASK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BITS (from glad.gl.enums)
enum uint GL_STENCIL_BITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_BUFFER_BIT (from glad.gl.enums)
enum uint GL_STENCIL_BUFFER_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_CLEAR_VALUE (from glad.gl.enums)
enum uint GL_STENCIL_CLEAR_VALUE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_FAIL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_FUNC (from glad.gl.enums)
enum uint GL_STENCIL_FUNC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_INDEX8 (from glad.gl.enums)
enum uint GL_STENCIL_INDEX8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_PASS_DEPTH_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_PASS_DEPTH_FAIL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_PASS_DEPTH_PASS (from glad.gl.enums)
enum uint GL_STENCIL_PASS_DEPTH_PASS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_REF (from glad.gl.enums)
enum uint GL_STENCIL_REF; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_TEST (from glad.gl.enums)
enum uint GL_STENCIL_TEST; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_VALUE_MASK (from glad.gl.enums)
enum uint GL_STENCIL_VALUE_MASK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STENCIL_WRITEMASK (from glad.gl.enums)
enum uint GL_STENCIL_WRITEMASK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STREAM_COPY (from glad.gl.enums)
enum uint GL_STREAM_COPY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STREAM_DRAW (from glad.gl.enums)
enum uint GL_STREAM_DRAW; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_STREAM_READ (from glad.gl.enums)
enum uint GL_STREAM_READ; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SUBPIXEL_BITS (from glad.gl.enums)
enum uint GL_SUBPIXEL_BITS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SYNC_CONDITION (from glad.gl.enums)
enum uint GL_SYNC_CONDITION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SYNC_FENCE (from glad.gl.enums)
enum uint GL_SYNC_FENCE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SYNC_FLAGS (from glad.gl.enums)
enum uint GL_SYNC_FLAGS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SYNC_FLUSH_COMMANDS_BIT (from glad.gl.enums)
enum uint GL_SYNC_FLUSH_COMMANDS_BIT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SYNC_GPU_COMMANDS_COMPLETE (from glad.gl.enums)
enum uint GL_SYNC_GPU_COMMANDS_COMPLETE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_SYNC_STATUS (from glad.gl.enums)
enum uint GL_SYNC_STATUS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE (from glad.gl.enums)
enum uint GL_TEXTURE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE0 (from glad.gl.enums)
enum uint GL_TEXTURE0; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE1 (from glad.gl.enums)
enum uint GL_TEXTURE1; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE10 (from glad.gl.enums)
enum uint GL_TEXTURE10; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE11 (from glad.gl.enums)
enum uint GL_TEXTURE11; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE12 (from glad.gl.enums)
enum uint GL_TEXTURE12; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE13 (from glad.gl.enums)
enum uint GL_TEXTURE13; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE14 (from glad.gl.enums)
enum uint GL_TEXTURE14; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE15 (from glad.gl.enums)
enum uint GL_TEXTURE15; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE16 (from glad.gl.enums)
enum uint GL_TEXTURE16; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE17 (from glad.gl.enums)
enum uint GL_TEXTURE17; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE18 (from glad.gl.enums)
enum uint GL_TEXTURE18; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE19 (from glad.gl.enums)
enum uint GL_TEXTURE19; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE2 (from glad.gl.enums)
enum uint GL_TEXTURE2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE20 (from glad.gl.enums)
enum uint GL_TEXTURE20; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE21 (from glad.gl.enums)
enum uint GL_TEXTURE21; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE22 (from glad.gl.enums)
enum uint GL_TEXTURE22; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE23 (from glad.gl.enums)
enum uint GL_TEXTURE23; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE24 (from glad.gl.enums)
enum uint GL_TEXTURE24; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE25 (from glad.gl.enums)
enum uint GL_TEXTURE25; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE26 (from glad.gl.enums)
enum uint GL_TEXTURE26; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE27 (from glad.gl.enums)
enum uint GL_TEXTURE27; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE28 (from glad.gl.enums)
enum uint GL_TEXTURE28; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE29 (from glad.gl.enums)
enum uint GL_TEXTURE29; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE3 (from glad.gl.enums)
enum uint GL_TEXTURE3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE30 (from glad.gl.enums)
enum uint GL_TEXTURE30; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE31 (from glad.gl.enums)
enum uint GL_TEXTURE31; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE4 (from glad.gl.enums)
enum uint GL_TEXTURE4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE5 (from glad.gl.enums)
enum uint GL_TEXTURE5; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE6 (from glad.gl.enums)
enum uint GL_TEXTURE6; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE7 (from glad.gl.enums)
enum uint GL_TEXTURE7; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE8 (from glad.gl.enums)
enum uint GL_TEXTURE8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE9 (from glad.gl.enums)
enum uint GL_TEXTURE9; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_2D (from glad.gl.enums)
enum uint GL_TEXTURE_2D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_2D_ARRAY (from glad.gl.enums)
enum uint GL_TEXTURE_2D_ARRAY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_3D (from glad.gl.enums)
enum uint GL_TEXTURE_3D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_BASE_LEVEL (from glad.gl.enums)
enum uint GL_TEXTURE_BASE_LEVEL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_BINDING_2D (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_2D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_BINDING_2D_ARRAY (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_2D_ARRAY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_BINDING_3D (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_3D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_BINDING_CUBE_MAP (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_CUBE_MAP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_COMPARE_FUNC (from glad.gl.enums)
enum uint GL_TEXTURE_COMPARE_FUNC; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_COMPARE_MODE (from glad.gl.enums)
enum uint GL_TEXTURE_COMPARE_MODE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_CUBE_MAP (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_CUBE_MAP_POSITIVE_X (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_X; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_IMMUTABLE_FORMAT (from glad.gl.enums)
enum uint GL_TEXTURE_IMMUTABLE_FORMAT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_IMMUTABLE_LEVELS (from glad.gl.enums)
enum uint GL_TEXTURE_IMMUTABLE_LEVELS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_MAG_FILTER (from glad.gl.enums)
enum uint GL_TEXTURE_MAG_FILTER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_MAX_LEVEL (from glad.gl.enums)
enum uint GL_TEXTURE_MAX_LEVEL; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_MAX_LOD (from glad.gl.enums)
enum uint GL_TEXTURE_MAX_LOD; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_MIN_FILTER (from glad.gl.enums)
enum uint GL_TEXTURE_MIN_FILTER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_MIN_LOD (from glad.gl.enums)
enum uint GL_TEXTURE_MIN_LOD; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_SWIZZLE_A (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_A; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_SWIZZLE_B (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_B; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_SWIZZLE_G (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_G; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_SWIZZLE_R (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_R; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_WRAP_R (from glad.gl.enums)
enum uint GL_TEXTURE_WRAP_R; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_WRAP_S (from glad.gl.enums)
enum uint GL_TEXTURE_WRAP_S; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TEXTURE_WRAP_T (from glad.gl.enums)
enum uint GL_TEXTURE_WRAP_T; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TIMEOUT_EXPIRED (from glad.gl.enums)
enum uint GL_TIMEOUT_EXPIRED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TIMEOUT_IGNORED (from glad.gl.enums)
enum ulong GL_TIMEOUT_IGNORED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_ACTIVE (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_ACTIVE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_BINDING (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_BUFFER (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_MODE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_BUFFER_START (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_START; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_PAUSED (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_PAUSED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_VARYINGS (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_VARYINGS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRIANGLES (from glad.gl.enums)
enum uint GL_TRIANGLES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRIANGLE_FAN (from glad.gl.enums)
enum uint GL_TRIANGLE_FAN; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRIANGLE_STRIP (from glad.gl.enums)
enum uint GL_TRIANGLE_STRIP; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_TRUE (from glad.gl.enums)
enum ubyte GL_TRUE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_ARRAY_STRIDE (from glad.gl.enums)
enum uint GL_UNIFORM_ARRAY_STRIDE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_BINDING (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_DATA_SIZE (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_DATA_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_INDEX (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_INDEX; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_NAME_LENGTH (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_NAME_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BUFFER (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BUFFER_SIZE (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_BUFFER_START (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_START; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_IS_ROW_MAJOR (from glad.gl.enums)
enum uint GL_UNIFORM_IS_ROW_MAJOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_MATRIX_STRIDE (from glad.gl.enums)
enum uint GL_UNIFORM_MATRIX_STRIDE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_NAME_LENGTH (from glad.gl.enums)
enum uint GL_UNIFORM_NAME_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_OFFSET (from glad.gl.enums)
enum uint GL_UNIFORM_OFFSET; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_SIZE (from glad.gl.enums)
enum uint GL_UNIFORM_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNIFORM_TYPE (from glad.gl.enums)
enum uint GL_UNIFORM_TYPE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNPACK_ALIGNMENT (from glad.gl.enums)
enum uint GL_UNPACK_ALIGNMENT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNPACK_IMAGE_HEIGHT (from glad.gl.enums)
enum uint GL_UNPACK_IMAGE_HEIGHT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNPACK_ROW_LENGTH (from glad.gl.enums)
enum uint GL_UNPACK_ROW_LENGTH; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNPACK_SKIP_IMAGES (from glad.gl.enums)
enum uint GL_UNPACK_SKIP_IMAGES; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNPACK_SKIP_PIXELS (from glad.gl.enums)
enum uint GL_UNPACK_SKIP_PIXELS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNPACK_SKIP_ROWS (from glad.gl.enums)
enum uint GL_UNPACK_SKIP_ROWS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNALED (from glad.gl.enums)
enum uint GL_UNSIGNALED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_BYTE (from glad.gl.enums)
enum uint GL_UNSIGNED_BYTE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT (from glad.gl.enums)
enum uint GL_UNSIGNED_INT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_10F_11F_11F_REV (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_10F_11F_11F_REV; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_24_8 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_24_8; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_2_10_10_10_REV (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_2_10_10_10_REV; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_5_9_9_9_REV (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_5_9_9_9_REV; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_SAMPLER_2D (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_2D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_2D_ARRAY; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_SAMPLER_3D (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_3D; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_SAMPLER_CUBE (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_CUBE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_VEC2 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_VEC2; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_VEC3 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_VEC3; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_INT_VEC4 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_VEC4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_NORMALIZED (from glad.gl.enums)
enum uint GL_UNSIGNED_NORMALIZED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_SHORT (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_SHORT_4_4_4_4 (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT_4_4_4_4; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_SHORT_5_5_5_1 (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT_5_5_5_1; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_UNSIGNED_SHORT_5_6_5 (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT_5_6_5; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VALIDATE_STATUS (from glad.gl.enums)
enum uint GL_VALIDATE_STATUS; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VENDOR (from glad.gl.enums)
enum uint GL_VENDOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERSION (from glad.gl.enums)
enum uint GL_VERSION; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ARRAY_BINDING (from glad.gl.enums)
enum uint GL_VERTEX_ARRAY_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_DIVISOR; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_ENABLED (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_ENABLED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_INTEGER (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_INTEGER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_POINTER (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_POINTER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_SIZE (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_SIZE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_STRIDE (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_STRIDE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_ATTRIB_ARRAY_TYPE (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_TYPE; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VERTEX_SHADER (from glad.gl.enums)
enum uint GL_VERTEX_SHADER; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_VIEWPORT (from glad.gl.enums)
enum uint GL_VIEWPORT; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_WAIT_FAILED (from glad.gl.enums)
enum uint GL_WAIT_FAILED; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_Z400_BINARY_AMD (from glad.gl.enums)
enum uint GL_Z400_BINARY_AMD; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
- GL_ZERO (from glad.gl.enums)
enum uint GL_ZERO; via public
import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.