dsdl2 ~master (2023-12-28T13:38:07.0198018)
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glBufferSubData
glad
gl
funcs
Undocumented in source.
__gshared
fp_glBufferSubData
glBufferSubData
;
Meta
Source
See Implementation
glad
gl
funcs
aliases
fp_glActiveTexture
fp_glAttachShader
fp_glBeginQuery
fp_glBeginTransformFeedback
fp_glBindAttribLocation
fp_glBindBuffer
fp_glBindBufferBase
fp_glBindBufferRange
fp_glBindFramebuffer
fp_glBindRenderbuffer
fp_glBindSampler
fp_glBindTexture
fp_glBindTransformFeedback
fp_glBindVertexArray
fp_glBlendColor
fp_glBlendEquation
fp_glBlendEquationSeparate
fp_glBlendFunc
fp_glBlendFuncSeparate
fp_glBlitFramebuffer
fp_glBufferData
fp_glBufferSubData
fp_glCheckFramebufferStatus
fp_glClear
fp_glClearBufferfi
fp_glClearBufferfv
fp_glClearBufferiv
fp_glClearBufferuiv
fp_glClearColor
fp_glClearDepthf
fp_glClearStencil
fp_glClientWaitSync
fp_glColorMask
fp_glCompileShader
fp_glCompressedTexImage2D
fp_glCompressedTexImage3D
fp_glCompressedTexSubImage2D
fp_glCompressedTexSubImage3D
fp_glCopyBufferSubData
fp_glCopyTexImage2D
fp_glCopyTexSubImage2D
fp_glCopyTexSubImage3D
fp_glCreateProgram
fp_glCreateShader
fp_glCullFace
fp_glDeleteBuffers
fp_glDeleteFramebuffers
fp_glDeleteProgram
fp_glDeleteQueries
fp_glDeleteRenderbuffers
fp_glDeleteSamplers
fp_glDeleteShader
fp_glDeleteSync
fp_glDeleteTextures
fp_glDeleteTransformFeedbacks
fp_glDeleteVertexArrays
fp_glDepthFunc
fp_glDepthMask
fp_glDepthRangef
fp_glDetachShader
fp_glDisable
fp_glDisableVertexAttribArray
fp_glDrawArrays
fp_glDrawArraysInstanced
fp_glDrawBuffers
fp_glDrawElements
fp_glDrawElementsInstanced
fp_glDrawRangeElements
fp_glEnable
fp_glEnableVertexAttribArray
fp_glEndQuery
fp_glEndTransformFeedback
fp_glFenceSync
fp_glFinish
fp_glFlush
fp_glFlushMappedBufferRange
fp_glFramebufferRenderbuffer
fp_glFramebufferTexture2D
fp_glFramebufferTextureLayer
fp_glFrontFace
fp_glGenBuffers
fp_glGenFramebuffers
fp_glGenQueries
fp_glGenRenderbuffers
fp_glGenSamplers
fp_glGenTextures
fp_glGenTransformFeedbacks
fp_glGenVertexArrays
fp_glGenerateMipmap
fp_glGetActiveAttrib
fp_glGetActiveUniform
fp_glGetActiveUniformBlockName
fp_glGetActiveUniformBlockiv
fp_glGetActiveUniformsiv
fp_glGetAttachedShaders
fp_glGetAttribLocation
fp_glGetBooleanv
fp_glGetBufferParameteri64v
fp_glGetBufferParameteriv
fp_glGetBufferPointerv
fp_glGetError
fp_glGetFloatv
fp_glGetFragDataLocation
fp_glGetFramebufferAttachmentParameteriv
fp_glGetInteger64i_v
fp_glGetInteger64v
fp_glGetIntegeri_v
fp_glGetIntegerv
fp_glGetInternalformativ
fp_glGetProgramBinary
fp_glGetProgramInfoLog
fp_glGetProgramiv
fp_glGetQueryObjectuiv
fp_glGetQueryiv
fp_glGetRenderbufferParameteriv
fp_glGetSamplerParameterfv
fp_glGetSamplerParameteriv
fp_glGetShaderInfoLog
fp_glGetShaderPrecisionFormat
fp_glGetShaderSource
fp_glGetShaderiv
fp_glGetString
fp_glGetStringi
fp_glGetSynciv
fp_glGetTexParameterfv
fp_glGetTexParameteriv
fp_glGetTransformFeedbackVarying
fp_glGetUniformBlockIndex
fp_glGetUniformIndices
fp_glGetUniformLocation
fp_glGetUniformfv
fp_glGetUniformiv
fp_glGetUniformuiv
fp_glGetVertexAttribIiv
fp_glGetVertexAttribIuiv
fp_glGetVertexAttribPointerv
fp_glGetVertexAttribfv
fp_glGetVertexAttribiv
fp_glHint
fp_glInvalidateFramebuffer
fp_glInvalidateSubFramebuffer
fp_glIsBuffer
fp_glIsEnabled
fp_glIsFramebuffer
fp_glIsProgram
fp_glIsQuery
fp_glIsRenderbuffer
fp_glIsSampler
fp_glIsShader
fp_glIsSync
fp_glIsTexture
fp_glIsTransformFeedback
fp_glIsVertexArray
fp_glLineWidth
fp_glLinkProgram
fp_glMapBufferRange
fp_glPauseTransformFeedback
fp_glPixelStorei
fp_glPolygonOffset
fp_glProgramBinary
fp_glProgramParameteri
fp_glReadBuffer
fp_glReadPixels
fp_glReleaseShaderCompiler
fp_glRenderbufferStorage
fp_glRenderbufferStorageMultisample
fp_glResumeTransformFeedback
fp_glSampleCoverage
fp_glSamplerParameterf
fp_glSamplerParameterfv
fp_glSamplerParameteri
fp_glSamplerParameteriv
fp_glScissor
fp_glShaderBinary
fp_glShaderSource
fp_glStencilFunc
fp_glStencilFuncSeparate
fp_glStencilMask
fp_glStencilMaskSeparate
fp_glStencilOp
fp_glStencilOpSeparate
fp_glTexImage2D
fp_glTexImage3D
fp_glTexParameterf
fp_glTexParameterfv
fp_glTexParameteri
fp_glTexParameteriv
fp_glTexStorage2D
fp_glTexStorage3D
fp_glTexSubImage2D
fp_glTexSubImage3D
fp_glTransformFeedbackVaryings
fp_glUniform1f
fp_glUniform1fv
fp_glUniform1i
fp_glUniform1iv
fp_glUniform1ui
fp_glUniform1uiv
fp_glUniform2f
fp_glUniform2fv
fp_glUniform2i
fp_glUniform2iv
fp_glUniform2ui
fp_glUniform2uiv
fp_glUniform3f
fp_glUniform3fv
fp_glUniform3i
fp_glUniform3iv
fp_glUniform3ui
fp_glUniform3uiv
fp_glUniform4f
fp_glUniform4fv
fp_glUniform4i
fp_glUniform4iv
fp_glUniform4ui
fp_glUniform4uiv
fp_glUniformBlockBinding
fp_glUniformMatrix2fv
fp_glUniformMatrix2x3fv
fp_glUniformMatrix2x4fv
fp_glUniformMatrix3fv
fp_glUniformMatrix3x2fv
fp_glUniformMatrix3x4fv
fp_glUniformMatrix4fv
fp_glUniformMatrix4x2fv
fp_glUniformMatrix4x3fv
fp_glUnmapBuffer
fp_glUseProgram
fp_glValidateProgram
fp_glVertexAttrib1f
fp_glVertexAttrib1fv
fp_glVertexAttrib2f
fp_glVertexAttrib2fv
fp_glVertexAttrib3f
fp_glVertexAttrib3fv
fp_glVertexAttrib4f
fp_glVertexAttrib4fv
fp_glVertexAttribDivisor
fp_glVertexAttribI4i
fp_glVertexAttribI4iv
fp_glVertexAttribI4ui
fp_glVertexAttribI4uiv
fp_glVertexAttribIPointer
fp_glVertexAttribPointer
fp_glViewport
fp_glWaitSync
static variables
glBindBufferBase
glCopyTexSubImage2D
glGenVertexArrays
glGetIntegeri_v
glIsFramebuffer
glIsQuery
glUniform4i
variables
GL_ES_VERSION_2_0
GL_ES_VERSION_3_0