Wraps SDL_MapRGB which converts a dsdl2.Color to its pixel uint value according to the pixel format defined by the dsdl2.PixelFormat without accounting the alpha value, assuming that it's opaque
the dsdl2.Color struct to convert
the converted pixel value
See Implementation
Wraps SDL_MapRGB which converts a dsdl2.Color to its pixel uint value according to the pixel format defined by the dsdl2.PixelFormat without accounting the alpha value, assuming that it's opaque