Wraps SDL_GetRGB which converts a pixel uint value to a comprehensible dsdl2.Color struct without accounting the alpha value (automatically set to opaque [255]), based on the pixel format defined by the dsdl2.PixelFormat
the pixel uint value to convert
the dsdl2.Color struct of the given pixel value
See Implementation
Wraps SDL_GetRGB which converts a pixel uint value to a comprehensible dsdl2.Color struct without accounting the alpha value (automatically set to opaque [255]), based on the pixel format defined by the dsdl2.PixelFormat