RendererInfo.targetTexture

Gets whether the dsdl2.RendererInfo has SDL_RENDERER_TARGETTEXTURE flag

  1. bool targetTexture()
    struct RendererInfo
    const @property
    bool
    targetTexture
    ()
  2. void targetTexture(bool value)

Return Value

Type: bool

true if it has SDL_RENDERER_TARGETTEXTURE flag, otherwise false

Meta