RendererInfo.targetTexture

Sets whether the dsdl2.RendererInfo has SDL_RENDERER_TARGETTEXTURE flag

  1. bool targetTexture()
  2. void targetTexture(bool value)
    struct RendererInfo
    @property
    void
    targetTexture
    (
    bool value
    )

Parameters

value bool

true to set SDL_RENDERER_TARGETTEXTURE flag; false to unset it

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